home *** CD-ROM | disk | FTP | other *** search
-
- Shader()
- {// >=gf3
- SurfaceID(SRFTYPE)
- Shaderquality(3)
- NoLightmaps()
- Cull("cw")
- Pass()
- {
- Lighting()
- Pixelshader("COS.psh")
-
- !include("__Tex1.mtt")
- !include("__Clouds.mtt")
- !include("__FadeGen.mtt")
- !include("__LightningColors.mtt")
- }
-
- lightpass()
-
- !include("Spot1Tex.mtt")
- }
-
- Shader()
- {// >=gf3
- SurfaceID(SRFTYPE)
- Shaderquality(1)
- NoLightmaps()
- Cull("cw")
- Pass()
- {
- Lighting()
- Pixelshader("OS.psh")
-
- !include("__Tex1.mtt")
- !include("__FadeGen.mtt")
- !include("__LightningColors.mtt")
- }
-
- lightpass()
-
- !include("Spot1Tex.mtt")
- }
-
- Shader()
- {//gf2
- SurfaceID(SRFTYPE)
- Shaderquality(0)
- NoLightmaps()
- Pass()
- {
- Lighting()
- tmu()
- {
- Texture()
- {
- Mapchannel(0)
- Image(TEXTURE1)
- !include(TEX1OPTIONSFILE)
- }
- ColorOp("mul", "texture", "diffuse", "current") //texture * lighting
- AlphaOp("arg2", "texture", "diffuse", "current") //fadeblending
- }
-
- !include("__FadeGenDayColorGF2.mtt")
-
- !include("__LightningColorsGF2.mtt")
-
- }
- lightpass()
- !include("spot_spotmap.mtt")
- Cull("cw")
- }
-
-